Splasher is a two-dimensional puzzle platformer released in 2017. It was developed by Splashteam and published by Playdius. Gameplay reminds me greatly of Jazz Jackrabbit 2 and Super Meat Boy.
Splasher begins with your main purple-haired character scrubbing the floors at Ink Corp – very similar to the plot of Oddworld: Abe’s Oddysee. While he’s cleaning he happens to peer into a room where experiments are being done. Inside the room a mad doctor is injecting one of his fellow cleaning technicians with a substance that turns them into a potato. Scared by the scenario unfolding in front of them, your main character understandably gets the heck out of there and level one begins.
The first level introduces the controls and serves as a basic tutorial on how to play the game. Splasher is the kind of platformer where you have great control in moving your character mid-flight. The character moves fast and the platforms and character seem small in comparison to other platformers I have played. This made the controls take a little getting used to.
After completing the first level, the player is transported to an overworld map where they may enter the next level or go back and replay a previous level. It is possible to do a speed run on previously played levels to beat your previous time. By examining the speed run mechanic, it appears there are 22 levels in Splasher.
Through the first three levels that I have played, I have been able to deduce that there are two types of ink. Red ink sticks you to the surface it’s on and provides gravity for you to walk across when on a ceiling or wall. Yellow ink makes you bounce around like you’re dancing with flubber on your feet. Water can be used to clean ink off of surfaces.
The player first receives a water gun. Eventually it appears the player receives the ability to shoot red and yellow ink from their gun, but I was not able to unlock this ability within the first three levels. Shooting potato creatures with water makes them explode and helps the player progress.
The player receives a yellow substance from eliminating enemies from the game. If you can accumulate 700 units of the yellow stuff you can free your comrade locked in the cage at the end of the level. Similar to Oddworld: Abe’s Oddysee, you can rescue or “accidentally” kill fellow Ink Corp employees as you are working your way through each level.
The specialty Splasher brings to gaming is its fast paced puzzles that must be solved for the player to progress. Checkpoints are available between each puzzle within a level so the player isn’t forced too far back when they fail. However, it is clear the greatest satisfaction Splasher offers is in getting good enough to jump from puzzle to puzzle completing the level in the shortest time possible while achieving the greatest score.
Splasher appears to be a decent game for puzzle platformer speed run enthusiasts who enjoy a challenge and love competing against their past scores. Given that Splasher is a single player game, I am surprised I didn’t encounter an online leader board so individual players may see where they rank in worldwide rankings. It feels ridiculous for me to continue trying to beat my own score, but working my way up a rank and knowing I am Xth out of Y players worldwide pushes me to keep trying to get better.